Many games are based on the concept of rolling a pair of dice, moving a game piece (peg) according to the numbers on the dice, and beating opponents the finish line. That can be said of WATSUL, too, but there is a difference with WATSUL. WATSUL uses a pair of dice to determine the moves a player may make but those dice contain secrets. And the WATSUL board is designed to allow an astute player to capitalize on those secrets and make moves that increase the probability of winning the game. Over the long run, poker players will be successful only if they play and bet their chips according to the odds of drawing certain cards. That applies to WATSUL players also. When a WATSUL player understands the WATSUL board layout and conducts the game to take advantage of probable outcomes of any dice roll, they will also be winners (WATSULWINNERS) over the long run.

WATSUL™ GAME BOARD
Each game board hole on the WATSUL game board is uniquely identified with a letter and number. For instance:

USE OF THE SHORT CUT PATH
Moving a peg through the SHORT CUT hole successfully, offers a very strong advantage over an opponent because the SHORT CUT path is a shorter path compared to traveling the outer path. But the SHORT CUT path can be dangerous. First, there may be as many as 12 other opponent pegs moving their way around the board and it is likely that one of those players could roll a number allowing them to HIT a peg that is in the SHORT CUT hole thereby sending that peg back to its OUT BOX. Second, the only way to move out of the SHORT CUT hole is to roll a 6 or a 1 and that can often be elusive which leaves your peg hanging out there with everyone trying to HIT it. A player should try for a COLOSSULWATSUL which requires using the SHORT CUT hole. A COLOSSULWATSUL occurs when a player starts in their OUT BOX, rolls a 1,6 or a 6,6 (called a 
WATSUL) and uses that roll to move a peg out of their OUT BOX to the SHORT CUT hole and then, on their bonus roll (rolling a WATSUL permits an additional roll) rolls another WATSUL allowing a move from the SHORT CUT hole to the HOME BOX. This is called a COLOSSULWATSUL (two consecutive rolls allowing a move of the same peg from the OUT BOX to the HOME BOX) and, if accomplished, immediately wins the game. In TOKEN TOURNAMENTS, a player can be losing the game with lots of their TOKENS invested in the WATSUL POT and suddenly win the game by rolling a COLOSSULWATSUL and collecting a large WATSULPOT unexpectedly. That will produce LOTSAWATSULWOES for their opponents who invested LOTSAWATSULTOKENS to the WATSULPOT when they thought they had the advantage. 
STRATEGIC BOARD HOLES
As suggested above, there are certain holes a player can rest in to increase their advantage on subsequent rolls. If you are the BLUE player, resting in hole B12 makes you relatively safe from getting HIT by a GREEN peg while placing you 7 holes from the SHORT CUT hole which you might want to try for on your next roll of the dice (rolling a 7 is your highest probability on any roll). And if the 7 is rolled by a 1,6 (a WATSUL) you will have an additional roll which might produce a 1 or a 6 which means you can advance your SHORT CUT peg to a corner hole (a peg can only advance from the SHORT CUT hole to a corner hole by using a 1 or a 6). A similar opportunity is available if your peg is resting in G1 or B11 since there is a high probability (14%) of rolling a 6 or an 8 on your next roll (although resting in G1 and B11 raises the probability of being HIT by Green or any other opponent). Resting in a corner hole (B6, G6, R6, Y6) has some advantages and disadvantages. On the next roll a player resting in a corner hole has an advantage if a 6 is rolled because that peg may be able to reach its HOME BOX. 
If a 1 is rolled, that peg can enter the SHORT CUT hole. The disadvantage is that a peg resting in a corner hole can be hit twice as often: once with an opponent on the outer route, and once with an opponent going through the SHORT CUT path. There are other strategies that can be used to increase a player’s odds of winning. They will be discussed in future publications on this website. You may discover new ones as you play the game. Please forward your ideas to the DISCUSSION BOARD so they can be included. We are all interested in learning new ways to become a WATSULMASTER. 